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CME / ABIM MOC / CE

Can Screen Time for Kids Be OK?

  • Authors: News Author: Donavyn Coffey; CME Author: Laurie Barclay, MD
  • CME / ABIM MOC / CE Released: 12/6/2019
  • THIS ACTIVITY HAS EXPIRED FOR CREDIT
  • Valid for credit through: 12/6/2020, 11:59 PM EST
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Target Audience and Goal Statement

This article is intended for primary care physicians, neurologists; psychologists; nurses; public health officials, and other members of the healthcare team who treat and manage children.

The goal of this activity is to provide medical news to primary care clinicians and other healthcare professionals in order to enhance patient care.

Upon completion of this activity, participants will be able to:

  • Describe findings regarding the risks and benefits of screen time and internet use among youths, according to the Children’s Mental Health Report
  • Determine suggestions for parents and educators regarding screen time and internet use among youths, according to the Children’s Mental Health Report
  • Outline the implications for the healthcare team


Disclosures

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Medscape, LLC, encourages Authors to identify investigational products or off-label uses of products regulated by the US Food and Drug Administration, at first mention and where appropriate in the content.


News Author

  • Donavyn Coffey

    Freelance writer, Medscape, LLC

    Disclosures

    Disclosure: Donavyn Coffey has disclosed no relevant financial relationships.

CME Author

  • Laurie Barclay, MD

    Freelance writer and reviewer, Medscape, LLC

    Disclosures

    Disclosure: Laurie Barclay, MD, has disclosed no relevant financial relationships.

Editor/CME Reviewer

  • Hazel Dennison, DNP, RN, FNP, CPHQ, CNE

    Associate Director, Accreditation and Compliance, Medscape, LLC

    Disclosures

    Disclosure: Hazel Dennison, DNP, RN, FNP, CPHQ, CNE, has disclosed no relevant financial relationships.

Nurse Planner

  • Amy Bernard, MS, BSN, RN-BC, CHCP

    Director, Accreditation and Compliance, Medscape, LLC

    Disclosures

    Disclosure: Amy Bernard, MS, BSN, RN-BC, CHCP, has disclosed no relevant financial relationships.

Medscape, LLC staff have disclosed that they have no relevant financial relationships.


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CME / ABIM MOC / CE

Can Screen Time for Kids Be OK?

Authors: News Author: Donavyn Coffey; CME Author: Laurie Barclay, MDFaculty and Disclosures
THIS ACTIVITY HAS EXPIRED FOR CREDIT

CME / ABIM MOC / CE Released: 12/6/2019

Valid for credit through: 12/6/2020, 11:59 PM EST

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Clinical Context

Recent studies increasingly suggest an association between excessive or impairing internet use and depression; however, online communication makes many young people feel better about themselves and more connected, according to surveys and testimonials.

The aim of the recent Child Mind Institute Children’s Mental Health Report by Kimball and colleagues was to provide parents and educators with a context to evaluate these risks and benefits, thereby facilitating guidance for youths regarding screen and online time. It highlights the positive and negative mental health effects of social networking, messaging, photo sharing and multiplayer gaming; presents new findings from a Healthy Brain Network study of the links between mental health outcomes and problematic internet use (PIU); and it describes protective effects of online communities and offers clinically supported guidelines for social media and internet use among youths. An accompanying handout offers a summary of the main findings and suggestions for parents.

Study Synopsis and Perspective

Despite common warnings that screen time and social media are bad for children, the effects are likely to be nuanced, according to results from a new report from the Child Mind Institute.[1]

The report, which is a deep dive into the effects of social media and gaming on child mental health, is intended to take a topic popular in the media and important to parents and "provide the best distillation" on up-to-date science, David Anderson, PhD, a reviewer of the report, told Medscape Medical News.

Written for a general audience, it is an easily digestible resource that physicians can use and pass on to parents.

Potential parent concerns, such as screen addictiveness, sleep deprivation, exacerbation of eating disorders, and harm to mental health, are addressed in the report. An accompanying handout summarizes the major findings and parent tips.[2]

"Have those at the ready," recommended Dr Anderson, senior director of national programs and outreach at the Child Mind Institute. "If at the end of a visit when you only have 15 minutes, the high-level summaries could work as talking points and to give as handouts."

Although research for the report shows clear links between technology use and exacerbation of mental health problems, it also shows that screen time has benefits. Some online time improves the child's or teen's connectedness and confidence.

The data show sort of "a Goldilocks effect," Dr Anderson said. "There's a 'just right' dose."

An hour a day can be beneficial, but several hours a day can become problematic, exacerbating sleep and mental health problems.

The report is also useful in aiding healthcare providers to help parents reframe how they think about their child's screen time and technology, said Bradley Grant, DO, a child and adolescent psychiatrist at the Kennedy Krieger Institute.

"There's a misconception that parents are gatekeepers of technology," he told Medscape Medical News, but "navigating online is an essential skill for teens to go out into the world today."

The goal is to work with children and teens so that they develop the skills to use social media and technology in a safe way that enriches their lives, he said.

The report provides guidance on engaging kids regarding their technology and screen time rather than just limiting their access.

Some children, though, may have a lower threshold for problematic gaming and social media use, according to the report. For instance, children with attention-deficit/hyperactivity disorder (ADHD) and learning disorders are twice as likely to experience cyberbullying, and patients with anxiety, autism spectrum disorder (ASD), or ADHD are more likely to overuse social media and experience mood variation.

The report may serve as a valuable resource for physicians to identify and address more vulnerable patients who may need more parent involvement.

"Children and teen communication strategies are changing," Dr Anderson said. "Screens are here to stay."

The researchers hope that the report equips physicians to counsel parents on the risks and the benefits of the technology so integral to their children's lives.

Study Highlights

  • "In person" communication as the favorite way to communicate with friends was chosen by 49% of teens in 2012 compared with only 32% in 2018.
  • Less time connecting with their peers in person and more time connecting electronically may contribute to the growing evidence of a link among social media, depression, and isolation among young people.
  • Teens with ASD are 5 times more likely to watch TV or play video games than to use social media or messaging.
  • Among youths, screen time and internet use explain only 0.4% of variation in wellbeing, according to recent research.
  • Nearly three-quarters (72%) of teens reported that they feel compelled to respond immediately to texts, social posts, and notifications, and half reported that they “feel addicted” to their mobile device.
  • Approximately one-fifth (14%-22%) of teens have disordered eating that is of concern but that does not reach the level of clinical diagnosis.
  • Teens who use their devices >3 h/d are more likely to report <7 hours of sleep nightly.
  • PIU, defined as excessive and impairing online behavior, occurs in 1% to 10% of children and adolescents, particularly in youths with anxiety, ASD, or ADHD, who are more likely to overuse social media and experience mood variability.
  • Nonetheless, the direction of causality cannot be determined.
  • Being the target of cyberbullying is twice as likely in children with ADHD and learning disorders as in children without these disorders.
  • Several recent studies showed higher rates of reported depressive and anxiety symptoms in youths who spent more time on social media platforms whereas others showed that moderate online gaming and interaction protect against mental health symptoms.
  • <1 h/d of gaming may improve emotional resilience and problem-solving skills.
  • Some research suggests that online education and treatments may improve mental health and facilitate help-seeking behavior.
  • Potential benefits of social media reported by teens are feeling more connected with their friends (81%), helping them identify different points of view (67%), enhancing their creative identity (25%), and making them feel less lonely (25%).
  • Parents should become educated about different technologies their children use.
  • Parents should discuss online use with their children, counsel them about potential problems, and help them develop the skills to use social media and technology in a safe way that enriches their lives.
  • They should casually monitor online behavior by being online and learning together, sharing their values, and discussing their children’s profiles with them.
  • This strategy has been associated with more positive outcomes of media use.
  • Parents should ensure that their children also engage in social interaction in-person and have time for activities building identity and self-confidence.
  • Taking occasional breaks from social media can help gain perspective, and offline activities can relieve stress.
  • Parents should designate "screen-free time" starting ≥1 hour before bed, have their children use an actual alarm clock instead of the alarm function of a phone, and designate a comfortable space in the house other than the bedroom where adolescents can use technology.
  • Turning off notifications can prevent youths from being tempted to interrupt what they are doing to engage with their phone.
  • Parents should regularly ask their children about gaming and social media use to ensure that it is positive and healthy or to guide children toward new, better habits.
  • Parents should set a good example of restraint and balance in their own media activity and should disengage from their own devices to facilitate quality family time, including phone-free dinners.
  • Strategies for managing social media include planning in advance how much time to budget for each social media platform, removing social media apps from the phone and icons for social media apps from the homepage, tracking the amount of time spent on social media, and considering a social media fast.
  • Parents should encourage teens to be aware of how they feel when using social media and to disengage from interactions that increase stress or unhappiness.
  • Signs of depression should be taken seriously, and a mental health professional should be consulted if necessary.

Clinical Implications

  • Technology use by youths may exacerbate mental health and sleep problems, but a limited amount may improve connectedness and confidence, according to the Children’s Mental Health Report by Kimball and colleagues.
  • Parents should regularly ask their children about gaming and social media use to ensure that it is positive and healthy or to guide children toward new, better habits.
  • Implications for the Healthcare Team: Healthcare providers should educate parents about this study. The healthcare team needs to discuss with parents how to implement “screen- free time”. Parents should designate “screen-free time” starting 1 or more hours before bed, have their children use an actual alarm clock instead of the alarm function of a phone, and designate a comfortable space in the house other than the bedroom where adolescents can use technology.

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